The Flavor of Pain

New Blood, Same Story
Lex and Devin become a team
  • Lex is asked to take Devin, a new arrival from Las Vegas, under his wing. They are assigned to a hoteltation attack that is rumored to be related to the Sabbat.
  • They go talk to Gypsy Ravanos Silvio. Although the Ravanos normally are not trusted, its hard to distrust his fear. He packs up his caravan to lead them somewhere safer.
  • They go to the hotel/gas station and find a seen of total carnage. They move room to room checking the bodies.
  • Upon entering the last room, the victims rise from the dead. They are swarmed by zombies and one zombie war ghoul.
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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